﻿---@class Spine.Unity.SpineAttachment : Spine.Unity.SpineAttributeBase
---@field public returnAttachmentPath System.Boolean
---@field public currentSkinOnly System.Boolean
---@field public placeholdersOnly System.Boolean
---@field public skinField System.String
---@field public slotField System.String
local m = {}
---@return Spine.Unity.SpineAttachment.Hierarchy
function m.GetHierarchy() end
---@return Spine.Attachment
function m.GetAttachment() end
return m
